Name: Compatiblity Patch for Region Revive - Lake Rumare and Unique Landscapes: Imperial Isle v1.6.6+
Version: 1.3.4
Date: 07/12/2009
Category: Dungeons and Locations
Requirements: Player-Created MOD(s): Region Revive - Lake Rumare, UL - Imperial Isle v1.6.6+
Author: Vorians
Source: http://www.tesnexus.com

Description
===========
A patch to allow everyone to use both Region Revive - Lake Rumare and Unique Landscapes Imperial Isle MODs.
Note that you still need to download Region Revive - Lake Rumare and Imperial Isle separately. Links are available in the Requirements section.

Details
=======
Region Revive - Lake Rumare adds many new buildings along the coast of Lake Rumare, both on the Imperial Isle itself, and on the far banks across the water.
Unfortunately, when used with Imperial Isle, there will be land tears, floating and buried objects, and missing water.

This patch resolves these issues, and also ensures that the pathgrids on the Imperial Isle are correct.


Install
=======
1. Copy the .esp file to (install folder)\Oblivion\Data\
2. Start OBMM/Wrye Bash, place a checkmark beside the .esp file.
3. Adjust load order as follows:
Region Revive - Lake Rumare.esp
xulImperialIsle.esp
RegionReviveLakeRumare-ImperialIsle patch.esp

Above is the recommended load order, however the patch should work fine whichever way around you have Region Revive and Imperial Isle.
This patch is dependant on xulImperialIsle.esp, and requires that the file name matches that shown above. A version is included for users of the German UL Imperial Isle.


Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the .esp file from \Oblivion\Data\


Incompatibility
===============
Should only be incompatible with other MODs which conflict with Region Revive - Lake Rumare on the Imperial Isle.
Do NOT use the Lake Rumare/Let the People Drink patch with this patch. Load LtPD before both Region Revive - Lake Rumare and Imperial Isle, and this patch should resolve any visual conflicts automatically.
If water height is wrong for some of the small lakes and ponds on the island, this will be due to another mod in your load order. If you use the UOP and a Bash Patch, then you will need to remove the C.Water tag from the UOP ESP as this tag should never have been placed on the UOP, and needlessly overrides every other mod which edits water height. Rebuild you Bash Patch after doing this.

Known Issues or Bugs
====================
None that I know of.

History
=======
2010/14/10 - Version 1.3.4 - Updated for compatibility with Imperial Isle 1.6.6
2010/25/04 - Version 1.3.3 - Updated for compatibility with Imperial Isle 1.6.5
2009/12/07 - Version 1.3.2 - Closed a stray land tear next to Wayshrine Inn.
2009/04/27 - Version 1.3.1 - Updated to move the new rock for the stonehenge fix in Imperial Isle 1.6.1
2009/04/21 - Version 1.3 - Updated again by Arthmoor to support Imperial Isle 1.6
2009/04/05 - Version 1.2 - Updated by Arthmoor to work with the newly cleaned and released v1.5 of Imperial Isle. If you haven't updated Imperial Isle to 1.5, then you will need to use v1.1 of this patch instead.
2009/03/20 - Version 1.1 - Minor adjustments made to allow Imperial Isle to be loaded after Region Revive. This is to help with patches for other mods in the same area.
2009/03/19 - Version 1.0 - Initial release.

Contact
=======
None.

Credits
=======
Thanks to Bethesda for creating Oblivion.
Thanks to DarkOne for providing TESNexus.
Thanks to Gondor Wache for the Imperial Isle, and the rest of the UL team for so many visual treats to Cyrodiil's landscape.
Thanks to I_Need_Money for Region Revive - Lake Rumare.


Tools Used
==========
TES Construction Set - http://www.theelderscrolls.com/downloads/updates_utilities.htm
TES4View & Edit - http://www.tesnexus.com/downloads/file.php?id=11536

Links to Required MODs
======================
Region Revive - Lake Rumare: http://www.tesnexus.com/downloads/file.php?id=22751
Imperial Isle: http://www.tesnexus.com/downloads/file.php?id=9531

Licensing/Legal
===============
You can do whatever you want with this mod for personal use. Please do NOT upload this file elsewhere.
Popehat's Oblivion Omod Project has permission to include any of my patches in their project.
If I disappear from the modding world, and am not contactable for at least one month, full ownership rights of all my patches pass to the Unique Landscapes Council.